Skin of a rock
![](https://freight.cargo.site/t/original/i/34dd5b03687bf892f49b7124ff07aef11bc0b7dfa3d21716afdb391f1e0e2fb8/Screenshot-2021-01-20-at-9.41.56-PM.png)
2020, acrylic painting, 1.50mx1.50m
Through programming codes, it is possible to render virtual objects from scratch not related to a Cartesian representational system of the world. However, these renders lack a total sensory experience and behave as mere information so the relationship we have with them is only understandable but not perceivable. By using polygons to make a three-dimensional modeling of a possible rock in the virtual in order to paint by hand a Hyperrealist painting of its surface, this work speaks about dialectical correspondences between imagination and creation: the unfolding of the objectiveness experience on its surface; the skin as contact interface between objects and people; the nowadays preponderance of the superficial in its worldliness; the existing relationships between new technologies and traditional crafts; the transition from the sculptural to the pictorial; the marked ambiguity amidst the representational and the presentational; the doubt about creating art with the machine (technology) and the values of craftsmanship (tecnne); the figuration and the abstraction; and of how in an timeless intersection of tradition and innovation, that which can be imagined may have a place in the world, in contrast to the imagination of things that already exist in the world.
![](https://freight.cargo.site/t/original/i/05a88d07d77b63087bd10ae452dd3234c3567063f53bd693d24ed2558597e622/skin-of-a-rock.jpg)
![](https://freight.cargo.site/t/original/i/1abd592470233614a324ca2158ca78dabcec1427a85e34a759877c07c9c3cdbf/_R7A2071.jpg)
This work was shown in “Entropic Symbiosis” Modern Art Museum of Pereira, 2020